ListenerΒΆ

Methods:

class Leap::Listener

The Listener class defines a set of callback functions that you can override in a subclass to respond to events dispatched by the Controller object.

To handle Leap Motion events, create an instance of a Listener subclass and assign it to the Controller instance. The Controller calls the relevant Listener callback function when an event occurs, passing in a reference to itself. You do not have to implement callbacks for events you do not want to handle.

The Controller object calls these Listener functions from a thread created by the Leap Motion library, not the thread used to create or set the Listener instance.

Since
1.0

Public Functions

Listener()

Constructs a Listener object.

Since
1.0

void OnConnect(Controller arg0)

Called when the Controller object connects to the Leap Motion software and the Leap Motion hardware device is plugged in, or when this Listener object is added to a Controller that is already connected.

When this callback is invoked, Controller::isServiceConnected is true, Controller::devices() is not empty, and, for at least one of the Device objects in the list, Device::isStreaming() is true.

public override void OnConnect (Controller controller)
{
    Console.WriteLine ("Connected");        
}

Since
1.0
Parameters
  • controller -

    The Controller object invoking this callback function.

void OnDeviceChange(Controller arg0)

Called when a Leap Motion controller is plugged in, unplugged, or the device changes state.

State changes include entering or leaving robust mode and low resource mode. Note that there is no direct way to query whether the device is in these modes, although you can use Controller::isLightingBad() to check if there are environmental IR lighting problems.

public override void  OnDeviceChange (Controller controller)
{
    Console.WriteLine ("Device changed.");        
}

Since
1.2
Parameters
  • controller -

    The Controller object invoking this callback function.

void OnDeviceFailure(Controller arg0)

Called when a Leap Motion controller device is plugged into the client computer, but fails to operate properly.

Get the list containing all failed devices using Controller::failedDevices(). The members of this list provide the device pnpID and reason for failure.

public override void  OnDeviceFailure (Controller controller)
{
    Console.WriteLine ("A device was plugged in, but failed.");
    FailedDeviceList badDevices = controller.FailedDevices();
}

Since
2.3.1
Parameters
  • controller -

    The Controller object invoking this callback function.

void OnDiagnosticEvent(Controller arg0, string msg)

Called when the results of a device diagnostic check are available.

public override void  OnDiagnosticEvent (Controller controller, String message)
{
    Console.WriteLine (message);        
}

Request a device diagnostic check using Controller::requestDiagnostic().

Since
2.3.1
Parameters
  • controller -

    The Controller object invoking this callback function.

  • msg -

    The diagnostic results.

void OnDisconnect(Controller arg0)

Called when the Controller object disconnects from the Leap Motion software or the Leap Motion hardware is unplugged.

The controller can disconnect when the Leap Motion device is unplugged, the user shuts the Leap Motion software down, or the Leap Motion software encounters an unrecoverable error.

public override void OnDisconnect (Controller controller)
{
    Console.WriteLine ("Disconnected");
}

Note: When you launch a Leap-enabled application in a debugger, the Leap Motion library does not disconnect from the application. This is to allow you to step through code without losing the connection because of time outs.

Since
1.0
Parameters
  • controller -

    The Controller object invoking this callback function.

void OnExit(Controller arg0)

Called when this Listener object is removed from the Controller or the Controller instance is destroyed.

public override void OnExit (Controller controller)
{
    Console.WriteLine ("Exited");        
}

Since
1.0
Parameters
  • controller -

    The Controller object invoking this callback function.

void OnFocusGained(Controller arg0)

Called when this application becomes the foreground application.

Only the foreground application receives tracking data from the Leap Motion Controller. This function is only called when the controller object is in a connected state.

public override void OnFocusGained (Controller controller)
{
    Console.WriteLine ("Focus gained");        
}

Since
1.0
Parameters
  • controller -

    The Controller object invoking this callback function.

void OnFocusLost(Controller arg0)

Called when this application loses the foreground focus.

Only the foreground application receives tracking data from the Leap Motion Controller. This function is only called when the controller object is in a connected state.

public override void  OnFocusLost (Controller controller)
{
    Console.WriteLine ("Focus lost");        
}

Since
1.0
Parameters
  • controller -

    The Controller object invoking this callback function.

void OnFrame(Controller arg0)

Called when a new frame of hand and finger tracking data is available.

Access the new frame data using the Controller::frame() function.

public override void OnFrame (Controller controller)
{
    Console.WriteLine ("New Frame available");
    Frame frame = controller.Frame ();
}

Note, the Controller skips any pending onFrame events while your onFrame handler executes. If your implementation takes too long to return, one or more frames can be skipped. The Controller still inserts the skipped frames into the frame history. You can access recent frames by setting the history parameter when calling the Controller::frame() function. You can determine if any pending onFrame events were skipped by comparing the ID of the most recent frame with the ID of the last received frame.

Since
1.0
Parameters
  • controller -

    The Controller object invoking this callback function.

void OnImages(Controller arg0)

Called when new images are available.

Access the new frame data using the Controller::images() function.

public override void  OnImages (Controller controller)
{
    Console.WriteLine ("New images available.");        
}

Since
2.2.1
Parameters
  • controller -

    The Controller object invoking this callback function.

void OnInit(Controller arg0)

Called once, when this Listener object is newly added to a Controller.

public override void OnInit (Controller controller)
{
    Console.WriteLine ("Initialized");
}

Since
1.0
Parameters
  • controller -

    The Controller object invoking this callback function.

void OnServiceChange(Controller arg0)

Called when the Leap Motion service is paused or resumed or when a controller policy is changed.

The service can change states because the computer user changes settings in the Leap Motion Control Panel application or because an application connected to the service triggers a change. Any application can pause or unpause the service, but only runtime policy changes you make apply to your own application.

public override void  OnServiceChange (Controller controller)
{
    Console.WriteLine ("Service state change.");        
}

You can query the pause state of the controller with Controller::isPaused(). You can check the state of those policies you are interested in with Controller::isPolicySet().

Since
2.3.1
Parameters
  • controller -

    The Controller object invoking this callback function.

void OnServiceConnect(Controller arg0)

Called when the Leap Motion daemon/service connects to your application Controller.

public override void  OnServiceConnect (Controller controller)
{
    Console.WriteLine ("Service is connected.");        
}

Since
1.2
Parameters
  • controller -

    The Controller object invoking this callback function.

void OnServiceDisconnect(Controller arg0)

Called if the Leap Motion daemon/service disconnects from your application Controller.

Normally, this callback is not invoked. It is only called if some external event or problem shuts down the service or otherwise interrupts the connection.

public override void  OnServiceDisconnect (Controller controller)
{
    Console.WriteLine ("Service is disconnected.");        
}

Since
1.2
Parameters
  • controller -

    The Controller object invoking this callback function.