Properties:
Methods:
The Tool class represents a tracked tool. Public Functions Tool() Constructs a Tool object. Tool frontTool = frame.Tools.Frontmost; Tool(Pointable arg0) If the specified Pointable object represents a tool, creates a copy of it as a Tool object; otherwise, creates an invalid Tool object. if (pointable.IsTool) { Tool toolFromPointable = new Tool (pointable); } override string ToString() A string containing a brief, human readable description of the Tool object. Return A description of the Tool object as a string. Property new Tool Invalid Returns an invalid Tool object. if (aTool != Tool.Invalid) { //Handle valid tool data } Return The invalid Tool instance.
The Tool class represents a tracked tool.
Tool() Constructs a Tool object. Tool frontTool = frame.Tools.Frontmost; Tool(Pointable arg0) If the specified Pointable object represents a tool, creates a copy of it as a Tool object; otherwise, creates an invalid Tool object. if (pointable.IsTool) { Tool toolFromPointable = new Tool (pointable); } override string ToString() A string containing a brief, human readable description of the Tool object. Return A description of the Tool object as a string.
Constructs a Tool object. Tool frontTool = frame.Tools.Frontmost;
Constructs a Tool object.
Tool frontTool = frame.Tools.Frontmost;
If the specified Pointable object represents a tool, creates a copy of it as a Tool object; otherwise, creates an invalid Tool object. if (pointable.IsTool) { Tool toolFromPointable = new Tool (pointable); }
If the specified Pointable object represents a tool, creates a copy of it as a Tool object; otherwise, creates an invalid Tool object.
if (pointable.IsTool) { Tool toolFromPointable = new Tool (pointable); }
A string containing a brief, human readable description of the Tool object. Return A description of the Tool object as a string.
A string containing a brief, human readable description of the Tool object.
new Tool Invalid Returns an invalid Tool object. if (aTool != Tool.Invalid) { //Handle valid tool data } Return The invalid Tool instance.
new Tool Invalid
Returns an invalid Tool object. if (aTool != Tool.Invalid) { //Handle valid tool data } Return The invalid Tool instance.
Returns an invalid Tool object.
if (aTool != Tool.Invalid) { //Handle valid tool data }