This shows how to use Screen Position on the rigged hand plugin to position divs outside of a WebGL context.
The tracking labels hands as left or right, which is useful in a variety of interaction models.
For example, your left hand could be used for camera controls, and your right hand for movement, in a 3D scene.
API: hand.type
The motion data for this example was recorded with the LeapJS Recorder: developer.leapmotion.com/recorder