Inspired by a classic handheld electronic memory game, now ported to virtual reality with the HTC Vive, Leap Motion Controller and Unity. Watch a growing sequence of color button presses and try to remember the correct pattern. Enter correctly and keep going – enter wrong and the game is over.
(Video includes some Leap Motion experimental extras including block interaction, sphere spawning interaction and zombies. )
Created for Tech Valley AR/VR Hackathon; project originally built off https://developer.leapmotion.com/gallery/vr-keyboard example code.
Unity Free Assets:
- Zombie: https://www.assetstore.unity3d.com/en/#!/content/30232
- Epic Positive Game Risers SFX: https://www.assetstore.unity3d.com/en/#!/content/36619
- PowerUp particles: https://www.assetstore.unity3d.com/en/#!/content/16458
Tones generated with http://www.audiocheck.net/audiofrequencysignalgenerator_sinetone.php
Simon originally manufactured and distributed by Milton Bradley and now by Hasbro. The game was created by Ralph H. Baer and Howard J. Morrison with software programming by Lenny Cope and assembly written by Dr. Charles Kapps.